Rivals of Aether

Rivals of Aether

SAI
正在显示第 21 - 30 项,共 58 项条目
< 1  2  3  4  5  6 >
更新于:2022 年 1 月 15 日 下午 5:05

v0.38

更新于:2022 年 1 月 3 日 上午 5:19

v0.37

Fair gamefeel
Bair gamefeel

更新于:2022 年 1 月 3 日 上午 5:19

v0.36

更新于:2021 年 12 月 30 日 下午 9:05

v0.35

- Akai summon have gravity when offledge
- do not teleport to opponent (no teleport startup either, just start slashing infront of sai)

-- Ink cost dont decrease on death

- Bair hitpause scaling .6 -> .8

- Fspecial normal version is normal, have 30 cooldown, dont give that much vsp when use in the air

- Nspec stun time decrease 40 -> 30 (making Nspec dont direct confirm into Fspec, Dair, Uair, Ustrong, and others, now more DI reliant)

- Uspec pratland inscrease from 10 to 14

+ Dspec pratland descrease from 10 to 3
+ Dspec offstage regain djump (its there but it dont matter that much for long distant recocvery)

更新于:2021 年 12 月 30 日 下午 9:05

v0.34

更新于:2021 年 11 月 24 日 下午 9:22

v0.33

更新于:2021 年 11 月 11 日 下午 12:05

v0.32

--- Summon Mayu total damage 28 -> 15
"Yeah that was pretty good"

-- Ink gain -20% globally
"Yeah that was pretty good"

~ Uspecial have less height gain but move control horizontally
"Yeah that was pretty good"

更新于:2021 年 9 月 14 日 下午 2:57

v0.29

update RoF super

更新于:2021 年 9 月 14 日 上午 12:32

v0.28

update RoF Super

更新于:2021 年 7 月 16 日 下午 12:11

v0.27


+ Ink gain quicker (ink also spawn while opponent in hitpause)

-- All summon deal less damage and nerfed overal

-- Zetta's end with a spike

-- Alex deal less damage

-- Mayu attack range (after dash) shorten by half, and the final projectile doesnt homing

-- Saji spawn 8 -> 4 projectile, max height rediced

~ Akai active and lifetime both 20% shorten, now can turn about every 2 slashes