Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Total War: Rome 1 Complete Conversion - 2025 Update!
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Update: 28 dec 2020 om 23:16

Update: 28 dec 2020 om 23:12

-Slightly nerfed pikemen. The distance they will hold enemies has been reduced so one pike unit cannot hold indefinitely. Higher tier pike units will have a longer hold distance.
-Increased Roman base income slightly
-Fixed Merc Numidian Javelin Cav shields clipping in their bodies
-Roman First Cohorts unit size reduced to be more accurate to R1
-Scorpion towers no longer explode and knock back units, instead they are more like a rapid fire arrow tower
-Scutarii charge bonus now reflects that of a melee unit, not a ranged unit
-Chosen Archers and Chosen Swordsmen no longer disappear at a distance
-Warband unit card further edited (thanks Kit)

Update: 18 dec 2020 om 11:19

- Remake of several unit cards thanks from my friend Kit
- All mercenary cards are now indicated by their green color instead of a money bag

Update: 14 dec 2020 om 23:42

- Mercenaries are now green for the 20 main factions. Too much work to make it for all factions.

Update: 14 dec 2020 om 18:17

- Marriage and children are now more common
- Children should become adults sooner
- Families will have more children
- SPQR should now actually not have garrisons except in Roma
- SPQR now recruits Legionaries/etc instead of Triarii for more of an extreme challenge

Update: 11 dec 2020 om 13:49

-Added missing spice resource to the map
(Spice was added in a patch after my map was made so had to be added to my map manually)

Update: 6 dec 2020 om 23:11

-Armenian garrisons have been fixed. One was appearing doubled
-Armenian garrisons now have 20 units at max city level as intended

Update: 6 dec 2020 om 21:02

-SPQR is even less likely to expand, obsessing over defending their capital
-SPQR/Roma has been given a specific garrison capital that cannot appear elsewhere
-SPQR will no longer have garrisons if they capture anything outside of Roma

Update: 6 dec 2020 om 15:06

Update: 6 dec 2020 om 14:53

-Added some positive bonuses to Eastern buildings which had no purpose as they couldn't recruit units
-Fixed "One Ruler" Roman diplomacy penalty from appearing on mines (It didn't do anything but the text is gone)
-Armenian Cataphract Archers now have cataphract level armor. Previously they were using leather which is way too little. In the original game they have 1 less defense than Cataphract lancers.