Left 4 Dead 2
Larry Koopa as Nick
Mostrando 1-8 de 8 aportaciones
Actualización: 17 MAY 2021 a las 7:05 p. m.

Version 2.2:
-Fixed the blurry s_panel HUD image in-game.

Actualización: 27 FEB 2021 a las 12:29 a. m.

Version 2.1:
-Fixed animations for Smoker drags.
-Replaced previous death animation with that of him falling on his belly.
-Fixed ambient occlusion settings for eyes, so that the eye scleras are all white.
-Mitigated the problem of hair jigglebones causing the hair to spaz out when walking backwards.
-Re-rendered Lobby and s_panel images to have the bigger eye irises that Larry has in this model than Nintendo's original.
-Updated addonimage.jpg to have the framed thumbnail.
-Fixed addoninfo.txt to now actually work.

Actualización: 28 ENE 2021 a las 7:14 p. m.

REVERT:
-Reverted back to version 2.0 due to game crashing whenever character's worldmodel got hit by boomer vomit.

Actualización: 28 ENE 2021 a las 6:48 p. m.

Version 2.1:
-Disabled custom hitbox locations so that the hitboxes are located in the absolute spots of the original surivvor.

Actualización: 11 DIC 2020 a las 4:19 p. m.

Version 2.0:
-Fixed positions of incap animations as well as death and hunter pounces.
-Finally fixed hair jigglebones, so they jiggle great.

Actualización: 8 DIC 2020 a las 1:03 p. m.

Version 1.2:
-Replaced clunky, low-poly viewmodel arms with the current overhauled one.

Actualización: 19 NOV 2020 a las 8:28 p. m.

Version 1.1:
-Added eyetracking. Now the eyes move!
-Mitigated Hair Jigglebone spazz

Actualización: 11 NOV 2020 a las 3:26 p. m.