Left 4 Dead 2

Left 4 Dead 2

Larry Koopa as Nick
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 17 mag 2021, 19:05

Version 2.2:
-Fixed the blurry s_panel HUD image in-game.

Aggiornamento: 27 feb 2021, 0:29

Version 2.1:
-Fixed animations for Smoker drags.
-Replaced previous death animation with that of him falling on his belly.
-Fixed ambient occlusion settings for eyes, so that the eye scleras are all white.
-Mitigated the problem of hair jigglebones causing the hair to spaz out when walking backwards.
-Re-rendered Lobby and s_panel images to have the bigger eye irises that Larry has in this model than Nintendo's original.
-Updated addonimage.jpg to have the framed thumbnail.
-Fixed addoninfo.txt to now actually work.

Aggiornamento: 28 gen 2021, 19:14

REVERT:
-Reverted back to version 2.0 due to game crashing whenever character's worldmodel got hit by boomer vomit.

Aggiornamento: 28 gen 2021, 18:48

Version 2.1:
-Disabled custom hitbox locations so that the hitboxes are located in the absolute spots of the original surivvor.

Aggiornamento: 11 dic 2020, 16:19

Version 2.0:
-Fixed positions of incap animations as well as death and hunter pounces.
-Finally fixed hair jigglebones, so they jiggle great.

Aggiornamento: 8 dic 2020, 13:03

Version 1.2:
-Replaced clunky, low-poly viewmodel arms with the current overhauled one.

Aggiornamento: 19 nov 2020, 20:28

Version 1.1:
-Added eyetracking. Now the eyes move!
-Mitigated Hair Jigglebone spazz

Aggiornamento: 11 nov 2020, 15:26