Arma 3
ZluskeN Utilities
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Uppdatering: 13 mar @ 12:55

- Updated weapon replacer script
- Optimized rearm-loop
- Medical item replaced with more appripriate items, maintaining weight
- units will now have bandaged heads when their heads are bandaged
- vehicle mass calculator now also calculates mass of items in cargo and mass of passengers
- updated moustache script to also randomly turn units female

Uppdatering: 17 maj, 2023 @ 12:44

- Split the mod into two pbos, "gunplay" and "utilities"
- Extended grenadetrack function to work with more grenade types and tank types
- Removed random weapon and arsenal function
- Added whitelist to exclude vehicles from Thermals-blocker

Uppdatering: 2 maj, 2023 @ 13:24

Added moustache probability sliders (Cold War Moustaches)
Added ability to fire loaded weapon without magazine
Added MG Stance from GM

Uppdatering: 11 mar, 2023 @ 6:10

added reduced fuel setting
tweaked medical items
tweaked ace arsenal keybind
fixed NerfMG respawn compatibility

Uppdatering: 5 mar, 2023 @ 11:39

Added Machinegun blocker function

Uppdatering: 22 feb, 2023 @ 9:54

- zsn_fnc_playerammo called on init
- fixed bug in clearweapon script
- loops recalled on respawn

Uppdatering: 18 feb, 2023 @ 12:11

Updated the magblock function to include boxes

Uppdatering: 17 feb, 2023 @ 10:34

lots of changes, see description

Uppdatering: 6 nov, 2021 @ 8:52

Added automatic ammo pickup
Added support for the wildfire mod
Added possibility to destroy tank tracks
Separated scripts into separate pbos
Removed support for AGC

Updated Description

Uppdatering: 27 mar, 2021 @ 9:30

- Added simulation for chambered rounds in semi-automatic weapons
- Added ACE medical items init for units, medics and ambulances