Arma 3
ZluskeN Utilities
Ergebnisse 1–10 von 21
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Update: 13. Mrz. um 12:55

- Updated weapon replacer script
- Optimized rearm-loop
- Medical item replaced with more appripriate items, maintaining weight
- units will now have bandaged heads when their heads are bandaged
- vehicle mass calculator now also calculates mass of items in cargo and mass of passengers
- updated moustache script to also randomly turn units female

Update: 17. Mai 2023 um 12:44

- Split the mod into two pbos, "gunplay" and "utilities"
- Extended grenadetrack function to work with more grenade types and tank types
- Removed random weapon and arsenal function
- Added whitelist to exclude vehicles from Thermals-blocker

Update: 2. Mai 2023 um 13:24

Added moustache probability sliders (Cold War Moustaches)
Added ability to fire loaded weapon without magazine
Added MG Stance from GM

Update: 11. Mrz. 2023 um 6:10

added reduced fuel setting
tweaked medical items
tweaked ace arsenal keybind
fixed NerfMG respawn compatibility

Update: 5. Mrz. 2023 um 11:39

Added Machinegun blocker function

Update: 22. Feb. 2023 um 9:54

- zsn_fnc_playerammo called on init
- fixed bug in clearweapon script
- loops recalled on respawn

Update: 18. Feb. 2023 um 12:11

Updated the magblock function to include boxes

Update: 17. Feb. 2023 um 10:34

lots of changes, see description

Update: 6. Nov. 2021 um 8:52

Added automatic ammo pickup
Added support for the wildfire mod
Added possibility to destroy tank tracks
Separated scripts into separate pbos
Removed support for AGC

Updated Description

Update: 27. Mrz. 2021 um 9:30

- Added simulation for chambered rounds in semi-automatic weapons
- Added ACE medical items init for units, medics and ambulances