Noita
Classy Framework
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更新于:2021 年 4 月 15 日 下午 4:00

1.12 Release:
* Removed some old code that handled giving the player their starting perks in a really janky, fake way. Now it's handled correctly by using the Modding API call to add the perks properly.

更新于:2020 年 11 月 26 日 下午 2:13

1.11 Release:
Updated to use the new Mod Settings system, dropping the physical Config file.
Settings are now easily adjustable ingame.

更新于:2020 年 11 月 19 日 下午 4:22

1.10 (I think) Release:
Improved base wand code.

更新于:2020 年 11 月 12 日 下午 5:44

1.09 (Hotfix) Release:
Fixed empty class flasks to be 1:1 with vanilla flasks, minus their script component.
Fixed a problem where loading the class list was causing errors with the world seed.
Removed Daily Run from the class list, as it wasn't functioning as intended.

更新于:2020 年 11 月 12 日 下午 3:53

1.08 Release:
Fixes for spinning wands/items.
You can safely ignore all class pickups to play vanilla.
Preset start and daily run are still available, though I think Daily Run might be taken out soon.

更新于:2020 年 11 月 1 日 上午 9:22

1.07 Release:
Update to fix issue with classes being cut off past the next page.
Added Vanilla classes which can be disabled with the config.lua file.

更新于:2020 年 10 月 30 日 下午 6:14

1.06 Release:
Updated to fix classes being unable to load an item file as opposed to constructing the item from a base potion.

更新于:2020 年 10 月 22 日 上午 11:10

Hotfix for number of classes allowed per page when running with Goki's Things and Classy Integration enabled.. Hopefully.

更新于:2020 年 10 月 22 日 上午 7:45

Update to implement Runi's slick pagination when generating >5 class pickups.

更新于:2020 年 10 月 21 日 下午 2:34

Updated for compatibility with mods that remove perks from the perk_list, like Edit Wands Anywhere.