Scrap Mechanic

Scrap Mechanic

Fant Mod - Creative Version
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Actualización: 12 FEB 2022 a las 0:05

9.16 / 9.17
-added Sails
-Sail code adjustments
-The Flag turns now in the Wind

Actualización: 11 ENE 2022 a las 2:22

9.15
-added Heavy Haybot Capsule and spawn command /spawn heavy
-added Blue TotebotCapsule and spawn command /spawn blue
-added to Creative the commands:
"/raid lvl wave time"
"/stopraid"
"/disableraids"
-craftbot search thingy deactived because of issues

Actualización: 5 ENE 2022 a las 17:36

9.14
-fixed missing unit in the unitfacer

Actualización: 5 ENE 2022 a las 1:59

9.13
-added Red Totebot Capsule
-added Snail Capsule
-unit spawner adjusted
-spawn code for Gary completly redone.
-added all Capsules to Survival
-added the "/popcapsule" command to Survival

Actualización: 4 ENE 2022 a las 6:43

9.12
-added a New Enemy. Red Totebot #Muhwhahwhahwhah xd

Actualización: 3 ENE 2022 a las 1:57

9.11
-icon frame nil error on startup fixed

Actualización: 3 ENE 2022 a las 1:31

9.10
-icon frame code changed
-unit facer "soils without plant" and "soils with grown plants" fixed

Actualización: 1 ENE 2022 a las 5:17

9.09
-air generator infinity battery fixed. thx Garth for the report
-rope hook uses now a constant "input" for the rope length change.
-added Modules to the Trader and to the Recycleable Items. They are NOT Craftable even if they show up as "craftable", Only Recycle!
-refinary clientside animation fix added ( hopefuly its fixed now )
-added 4 more Raid Level.
-changed restriction of the frame block

Actualización: 29 DIC 2021 a las 0:18

9.08
-Rope Hook changed. Only One Rope Hook requied. you can attach the rope to anything. Hook -> Rope -> Anything

Actualización: 28 DIC 2021 a las 7:29

9.07
-nil call rope hook - fixed
-nil call robot detector - fixed
-rope hook crafting recipe adjusted