Scrap Mechanic

Scrap Mechanic

Fant Mod - Creative Version
Viser 251–260 av 403 bidrag
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Oppdatering: 14. aug. 2021 @ 0.01

-unitfacer fix
-unitfacer hub fix
-snail color fix

Oppdatering: 13. aug. 2021 @ 12.09

-beehive client side fix
-robot detector client side fix

Oppdatering: 13. aug. 2021 @ 3.33

-robot detector range incressed to 512
-crush and flamethrowerkills count now to the global kill counter
-unit facer error fixed

Oppdatering: 11. aug. 2021 @ 7.29

-texture of the snail changed

Oppdatering: 11. aug. 2021 @ 5.53

-robot detector table size clamp
-animation fix for the snail
-population improvment for the snail
-autocrafter loading issue fixed

Oppdatering: 10. aug. 2021 @ 8.12

added snail over populations check

Oppdatering: 10. aug. 2021 @ 5.50

-rotors do now automaticly reset and have an additional slider for the default tilt angle.
-added the snail
You can find him like Glowbugs in the water. He likes to Eat Eggfruits.

Oppdatering: 7. aug. 2021 @ 2.14

-robot detector client side fail info show
-suckomatic code improvment
-recipe craft time normelized
-scrap gun damage adjusted
-totebot have a chance to drop screws and nuts

Oppdatering: 4. aug. 2021 @ 22.34

-Team Alive Sensor Fix ( thanks to Sorz for the Report ;) )
-Scrap Gun fixes
-Screws and Nuts stacksize incresses to 100
-survivalGame error in special cases fixed

Oppdatering: 31. juli 2021 @ 20.44

fixed wrong UUID for the scrapgun at trader