Scrap Mechanic

Scrap Mechanic

Fant Mod - Creative Version
Mostrando 251-260 de 403 aportaciones
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Actualización: 14 AGO 2021 a las 12:01 a. m.

-unitfacer fix
-unitfacer hub fix
-snail color fix

Actualización: 13 AGO 2021 a las 12:09 p. m.

-beehive client side fix
-robot detector client side fix

Actualización: 13 AGO 2021 a las 3:33 a. m.

-robot detector range incressed to 512
-crush and flamethrowerkills count now to the global kill counter
-unit facer error fixed

Actualización: 11 AGO 2021 a las 7:29 a. m.

-texture of the snail changed

Actualización: 11 AGO 2021 a las 5:53 a. m.

-robot detector table size clamp
-animation fix for the snail
-population improvment for the snail
-autocrafter loading issue fixed

Actualización: 10 AGO 2021 a las 8:12 a. m.

added snail over populations check

Actualización: 10 AGO 2021 a las 5:50 a. m.

-rotors do now automaticly reset and have an additional slider for the default tilt angle.
-added the snail
You can find him like Glowbugs in the water. He likes to Eat Eggfruits.

Actualización: 7 AGO 2021 a las 2:14 a. m.

-robot detector client side fail info show
-suckomatic code improvment
-recipe craft time normelized
-scrap gun damage adjusted
-totebot have a chance to drop screws and nuts

Actualización: 4 AGO 2021 a las 10:34 p. m.

-Team Alive Sensor Fix ( thanks to Sorz for the Report ;) )
-Scrap Gun fixes
-Screws and Nuts stacksize incresses to 100
-survivalGame error in special cases fixed

Actualización: 31 JUL 2021 a las 8:44 p. m.

fixed wrong UUID for the scrapgun at trader