Barotrauma

Barotrauma

WITHERING SOULS (Outdated, read description)
Viser 61-70 af 179 forekomster
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Opdatering: 11. jan. 2022 kl. 17:22

Opdatering: 10. jan. 2022 kl. 22:31

made knox infection more cinematic at the end and fixed a few issues, you are also more likely to get bitten if you stand still or have low health

Opdatering: 7. jan. 2022 kl. 16:51

added new mechanics, fixed the zomboid zombies' attacks to be limb specific, added infection sample, added events so zombies can spawn naturally in wrecks and in the open ocean at high difficulties

Opdatering: 6. jan. 2022 kl. 23:10

BIG UPDATE: Added the Knox Infection. Spawns in wrecks, incurable. Bites are 100% chance of infection, but it is not a 100% chance to be bitten. Zombies can swarm someone, causing a sound effect to play and the person to be eaten alive. If you die at any point of this infection, you will turn. You will become a Zomboidfastshambler when you turn. Headshots are their weakness, just like regular shamblers. They can also be knocked off of you with any weapon that deals microstun or higher, although you and the zombie can both move whilst a grab is in progress, allowing you to escape as long as you aren't piled onto by the horde. Don't get bitten. Symptoms of infection are periodic bouts of red skin coloration caused by high internal body temperature, nausea, vomiting, anxiety, paranoia, and psychosis.

Opdatering: 22. dec. 2021 kl. 5:50

crawlers work now and will release you when smacked

Opdatering: 21. dec. 2021 kl. 11:41

debut of crawlers, they form when a runner is shot in the legs when damaged too heavily, or with a random chance when someone initially turns, in which case the crawler gets up and becomes a runner after a little while

Opdatering: 14. dec. 2021 kl. 15:58

Opdatering: 14. dec. 2021 kl. 15:31

changes to bite logic, zombies can now be killed before they reanimate

Opdatering: 14. dec. 2021 kl. 11:02

Opdatering: 13. dec. 2021 kl. 17:46

some more tweaks