Cities: Skylines

Cities: Skylines

Realistic Population 2 TESTING
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Actualización: 11 FEB 2021 a las 19:17

2.0 BETA 3; fix crime rate multiplier not saving

Actualización: 11 FEB 2021 a las 3:55

2.0 BETA 2; add check for buildings with invalid levels

Actualización: 9 FEB 2021 a las 3:21

2.0 BETA 1; production savegame serialization; namespace update; add population override messages to volumetrric panel; restore filter before selecting building in details panel restoration; fix scrolling in floors list; code cleanups; update translation framework; update bundled CitiesHarmony to 1.0.6

Actualización: 27 ENE 2021 a las 22:12

ALPHA 14; add 2.0 update notification; code cleanups; remove obsolete legacy files; fix several bugs in mod calculations display relating to multipliers

Actualización: 18 ENE 2021 a las 15:14

Alpha savegame serialization fix.

Actualización: 18 ENE 2021 a las 14:47

Implement savegame tag serialization for Alpha release.

Actualización: 18 ENE 2021 a las 14:34

The big one! 'Use legacy by default' option implemented, automatic savegame detection and tagging, replace legacy HandleCrime code with Harmony transpiler, deprecate legacy EnsureCitizenUnits patch and use game method via Harmony reverse redirect instead, move population overrides into new data format, add Harmony error detection and notification, overhaul mod conflict detection and notification, overhaul logging, many code cleanups and UI tweaks, now only write to legacy file if explicitly editing legacy values

Actualización: 9 ENE 2021 a las 14:37

Add selectable school property scaling for employment and costs, and customisable capacity multipliers

Actualización: 20 DIC 2020 a las 21:35

Add floor calculation overrides

Actualización: 14 DIC 2020 a las 17:04

Major revision; separate population and floor calculation packs; overhaul preset packs; allow preview of calculated floors in building preview