Cities: Skylines

Cities: Skylines

Realistic Population 2 TESTING
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Pembaruan: 11 Feb 2021 @ 7:17pm

2.0 BETA 3; fix crime rate multiplier not saving

Pembaruan: 11 Feb 2021 @ 3:55am

2.0 BETA 2; add check for buildings with invalid levels

Pembaruan: 9 Feb 2021 @ 3:21am

2.0 BETA 1; production savegame serialization; namespace update; add population override messages to volumetrric panel; restore filter before selecting building in details panel restoration; fix scrolling in floors list; code cleanups; update translation framework; update bundled CitiesHarmony to 1.0.6

Pembaruan: 27 Jan 2021 @ 10:12pm

ALPHA 14; add 2.0 update notification; code cleanups; remove obsolete legacy files; fix several bugs in mod calculations display relating to multipliers

Pembaruan: 18 Jan 2021 @ 3:14pm

Alpha savegame serialization fix.

Pembaruan: 18 Jan 2021 @ 2:47pm

Implement savegame tag serialization for Alpha release.

Pembaruan: 18 Jan 2021 @ 2:34pm

The big one! 'Use legacy by default' option implemented, automatic savegame detection and tagging, replace legacy HandleCrime code with Harmony transpiler, deprecate legacy EnsureCitizenUnits patch and use game method via Harmony reverse redirect instead, move population overrides into new data format, add Harmony error detection and notification, overhaul mod conflict detection and notification, overhaul logging, many code cleanups and UI tweaks, now only write to legacy file if explicitly editing legacy values

Pembaruan: 9 Jan 2021 @ 2:37pm

Add selectable school property scaling for employment and costs, and customisable capacity multipliers

Pembaruan: 20 Des 2020 @ 9:35pm

Add floor calculation overrides

Pembaruan: 14 Des 2020 @ 5:04pm

Major revision; separate population and floor calculation packs; overhaul preset packs; allow preview of calculated floors in building preview