Insurgency

Insurgency

Badel 2020
正在显示第 1 - 4 项,共 4 项条目
更新于:2023 年 7 月 9 日 下午 1:39

- Changed global lighting to Buhriz color values, fixed HDR settings wasn't loading on map start
- Added interior light sources
- Changed objective boundaries
- Navmesh fixes
- Changed Insurgent spawn zones, now they spawn around objectives
- Terrain holes and dark faces fixes
- Added BlockLOS brushes to tree branches to prevent bot seeing you
- Point H is now cache point, moved Security spawn zone to safe space after capturing of H
- Fixed missing 8th Insurgent spawn zone that causing bots spawn on holding objective
- Stretching texture fixes
- Removed rarely used content or swapped to existing in the game

更新于:2020 年 11 月 28 日 上午 6:03

更新于:2020 年 9 月 28 日 上午 6:37

removed some effects to help performance problems

更新于:2020 年 9 月 27 日 上午 5:25