Total War: WARHAMMER II

Total War: WARHAMMER II

AI Declares War on Each Other More Updated
Affichage des entrées 1-6 sur 6
Mis à jour le : 6 janv. 2021 à 10h04

+Added MCT compatibility.
+Refactored some code that had dumb names.
+Added a more robust logging system for me to test stuff in.

Mis à jour le : 4 déc. 2020 à 10h15

Mis à jour le : 13 oct. 2020 à 1h50

Mis à jour le : 13 oct. 2020 à 1h17

+Crash fix.

Mis à jour le : 12 oct. 2020 à 23h25

Cleaned up the code in general.
+AI will stop declaring wars if they are already at war with more than 3 factions. This will require a lot of playtesting so let me know if this is too much/little.
+Fixed a bug where AI was still declaring wars multiple times in the same turn.
+No longer allow AI to declare wars on their ally/subject/overlord in the rare case that they are allied/subject/overlord to someone they hate.
+Removed a check that wasn't working due to force_dip not updating states, replaced it with a workaround.
+Added some console logging in case something doesn't work.

Mis à jour le : 21 sept. 2020 à 20h05