Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

The Bioscanner
正在显示第 1 - 10 项,共 17 项条目
< 1  2 >
更新于:1 月 27 日 下午 10:44
作者:VFlyer

"HOW ARE YOU STILL FIXING THIS!? I thought you were sick!"
"Some people just never die. Anyway, you had some bugs with how decoy glyphs were picked. I fixed that. Also I added 30 seconds only for TP."
"Okay sure. But Balatro?"

更新于:2022 年 1 月 11 日 下午 11:14

eXish: Autosolver fix

更新于:2021 年 8 月 6 日 下午 7:21

Bundled manual

更新于:2021 年 7 月 9 日 下午 3:03

WORK DAMN YOU

更新于:2021 年 7 月 9 日 下午 1:05

oops, all LFA!

更新于:2021 年 7 月 9 日 下午 12:09

oops forgot to do LFA thing

更新于:2021 年 7 月 8 日 下午 12:06

Update logging for LFA, I'll be working on code optimizations tho

更新于:2020 年 12 月 22 日 上午 12:23

Turns out I was waaaaaaaaaay wrong on the time the Bioscanner gives in Jackbox. By a factor of 60 seconds. Changed the default time to 70 seconds, which is 20 less than the game but enough for a bomb.

更新于:2020 年 11 月 16 日 下午 10:52

Small clarification for mod settings

更新于:2020 年 11 月 16 日 下午 10:50

Thanks to River, the source code to this module is recovered