RimWorld
RimThreaded
Affichage des entrées 121-130 sur 162
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Mis à jour le : 24 sept. 2020 à 20h02

Version 1.0.40
-Reworked tons of multithreading code (seriously... too many to list here)

Mis à jour le : 23 sept. 2020 à 11h30

Version 1.0.39
-Added multithreading to FactionManager
-Added multithreading to SteadyEnvironmentEffects
-Added multithreading to WildPlantSpawner
-Added multithreading to WindManager
-Fixed bug in WorldPawns
-Fixed bug in WorldObjectsHolder
-Fixed bug in BiomeDef
-Fixed bug in Explosion AffectCell

Mis à jour le : 22 sept. 2020 à 18h13

Version 1.0.38
-Fixed bug in Mod Settings that did not load properly
-Added feature that allows Mod Settings to be applied in game without restart

Mis à jour le : 22 sept. 2020 à 9h48

Version 1.0.37 is out!
-Optimized PathFinder
-Removed Pawn_PathFollower patch

Mis à jour le : 21 sept. 2020 à 18h48

Version 1.0.36
-Fixed bug in AttackTargetsCache
-Fixed bug in GenText
-Fixed bug in PawnUtility

Mis à jour le : 21 sept. 2020 à 12h45

Version 1.0.35
-Fixed multithreading for WorldObjectsHolderTick
-Fixed multithreading for WorldPawnsTick
-Fixed bug in PawnDestinationReservationManager
-Fixed bug in WorkGiver_ConstructDeliverResources

Mis à jour le : 21 sept. 2020 à 12h14

Version 1.0.34
-Added multithreading for WorldObjectsHolderTick
-Added multithreading for WorldPawnsTick
-Fixed bug in DynamicDrawManager
-Fixed bug in JobGiver_Work
-Fixed bug in ReservationManager
-Fixed bug in Room
-Fixed bug in ThingCountUtility
-Simplified code in Ticklist.Tick

Mis à jour le : 20 sept. 2020 à 18h35

Version 1.0.33
-Fixed bug in GenTemperature - SeasonalShiftAmplitudeAt bug #131
-Fixed bug in WorkGiver_DoBill

Mis à jour le : 19 sept. 2020 à 14h11

Version 1.0.32 - All credit goes to bookdude13. Thanks bud!
-Fixed bug in ThinkNode_Priority - TryIssueJobPackage
-Fixed bug in HediffSet - PartIsMissing
-Fixed bug in MapTemperature - MapTemperatureTick

Mis à jour le : 18 sept. 2020 à 8h39

Version 1.0.31
-Added performance optimization to GenTemperature - SeasonalShiftAmplitudeAt
-Fixed bug in Medicine - GetMedicineCountToFullyHeal
-Fixed bugs in ReservationManager