Crusader Kings III

Crusader Kings III

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Ergebnisse 61–70 von 148
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Update: 3. Dez. 2022 um 12:35

- Updated to 1.8
- Fixed martial skill decrease button, decreasing diplomacy instead.

Update: 11. Nov. 2022 um 12:15

- Added an on_action that would run on_game_start, on_game_start_after_lobby and on_yearly_pulse.

This will help me with diagnosing issues regarding some people not being able to see the skull button etc. To see if the mod is enabled or not.

Update: 5. Okt. 2022 um 10:06

-Localization fixes.

Update: 30. Sep. 2022 um 11:24

- Mark for Edit character interaction got modified.
- Mark Vassals, Mark Councillors, Mark Courtiers and Remove Mark for Edit character interactions got removed.
- A diplomatic range modifier got added to the modifiers menu.

Update: 28. Sep. 2022 um 11:47

- Fixed compatibility issues with Dynamic Trade Routes and any future mods.
- Fixed some of the raw text errors that show up on error.log. (Only test ones are left. That seems fair to me.)

Update: 26. Sep. 2022 um 16:18

- Version updated to the 1.7

Update: 4. Aug. 2022 um 10:54

Update: 4. Aug. 2022 um 8:17

- Added Stress to the Marked Characters Menu. You can now change the stress of characters.

Update: 11. Jun. 2022 um 23:04

- Increase Development Button added to main menu.
- More Marking options for Vassals, Councillors and Courtiers have been added.
- A broken icon on marked characters menu fixed.

Update: 7. Jun. 2022 um 12:06