Crusader Kings III

Crusader Kings III

Kievan Rus fix
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Uppdatering: 14 jun, 2021 @ 13:46

Changed the names of East Slavic culture knights to "Boyar", the name given to the semi-aristocratic class and senior officers of the Druzhina retinue.

Uppdatering: 14 jun, 2021 @ 11:55

Changed the barony, county and duchy of "Moskva" to "Moscow" as the proper exonym in English.

Uppdatering: 10 jun, 2021 @ 11:55

Changed the names of East Slavic culture knights to "Druzhina" (plural) and "Druzhinnik" (singular), the name given to the Slavic elite royal retinue.

Uppdatering: 8 jun, 2021 @ 9:26

Updated for 1.4

Uppdatering: 23 mar, 2021 @ 4:10

1.3.1 update

Uppdatering: 16 mar, 2021 @ 15:52

Updated for game version 1.3.0, no feature changes

Uppdatering: 15 feb, 2021 @ 16:01

Updated/fixed Russian language localisation

Uppdatering: 18 jan, 2021 @ 12:54

Fixed bug where AI took decision to convert to Orthodoxy too early

Uppdatering: 17 jan, 2021 @ 11:39

Changed mod thumbnail and added new screenshots to image showcase

Uppdatering: 17 jan, 2021 @ 11:04

A new decision called "Christianise the Rus" has been added which becomes available to all non-Christian independent Rus rulers (AI takes it from 988 onwards). This allows the AI to adopt Orthodoxy as opposed to Kabarism/Paganism or being holy warred to extinction.