Left 4 Dead 2

Left 4 Dead 2

Master Script Controller
22件中 11-20 を表示
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更新:2020年9月27日 @ 9時31分

Added new commands to the advanced command processing controller.

Added new backend flags.

Some other stuffs.

更新:2020年9月25日 @ 9時22分

Altered some code to work with new functions added with the update including colored text chat!

Fixed an issue caused by new update regarding the update's change to sb_add.

更新:2020年9月23日 @ 12時16分

Fixed a thing.

更新:2020年9月23日 @ 7時38分

Added another check to scan for the local host.

Added new command to scan for local host if script failed to detect it.

更新:2020年9月23日 @ 6時15分

Fixed an issue caused by valve's function putting a space at the end of the file.

更新:2020年9月21日 @ 23時18分

Added more stuffs.

更新:2020年9月17日 @ 11時28分

Added "@Single" filter.

Altered @Alive and @Dead to use .IsDead() and .IsDying() because the game sometimes doesn't accurately report alive/dead state.

Changed the default gamemode script scope to default off aggressive for coop and realism. Apparently it was overriding the coop and realism default values causing tanks to instantly aggro as soon as they spawned.

Changed a bunch of stuffs.

更新:2020年9月7日 @ 3時42分

Added too many things to list here including new backend admin support system and advanced target filtering.

更新:2020年8月26日 @ 8時23分

Added more function support.

更新:2020年8月25日 @ 15時36分

Added new chat command:

/MSC_ADDSCRIPTS <SCRIPT NAME>

Added host authorization key system. This system automatically detects the host and adds it to msc_host.txt file so only the host can activate MSC commands.

You may see your character typing random characters when you first join in. This is just the MSC system authorizing the host as an authorized user for the first time.