Left 4 Dead 2

Left 4 Dead 2

Master Script Controller
22개 중 11~20개 표시 중
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업데이트: 2020년 9월 27일 오전 9시 31분

Added new commands to the advanced command processing controller.

Added new backend flags.

Some other stuffs.

업데이트: 2020년 9월 25일 오전 9시 22분

Altered some code to work with new functions added with the update including colored text chat!

Fixed an issue caused by new update regarding the update's change to sb_add.

업데이트: 2020년 9월 23일 오후 12시 16분

Fixed a thing.

업데이트: 2020년 9월 23일 오전 7시 38분

Added another check to scan for the local host.

Added new command to scan for local host if script failed to detect it.

업데이트: 2020년 9월 23일 오전 6시 15분

Fixed an issue caused by valve's function putting a space at the end of the file.

업데이트: 2020년 9월 21일 오후 11시 18분

Added more stuffs.

업데이트: 2020년 9월 17일 오전 11시 28분

Added "@Single" filter.

Altered @Alive and @Dead to use .IsDead() and .IsDying() because the game sometimes doesn't accurately report alive/dead state.

Changed the default gamemode script scope to default off aggressive for coop and realism. Apparently it was overriding the coop and realism default values causing tanks to instantly aggro as soon as they spawned.

Changed a bunch of stuffs.

업데이트: 2020년 9월 7일 오전 3시 42분

Added too many things to list here including new backend admin support system and advanced target filtering.

업데이트: 2020년 8월 26일 오전 8시 23분

Added more function support.

업데이트: 2020년 8월 25일 오후 3시 36분

Added new chat command:

/MSC_ADDSCRIPTS <SCRIPT NAME>

Added host authorization key system. This system automatically detects the host and adds it to msc_host.txt file so only the host can activate MSC commands.

You may see your character typing random characters when you first join in. This is just the MSC system authorizing the host as an authorized user for the first time.