Sid Meier's Civilization VI

Sid Meier's Civilization VI

Another Smooth Difficulty Mod
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更新于:2021 年 12 月 28 日 下午 3:54

- Many small changes in the era that anmenity bonuses kick in (JNR)
- Added a free builder for each built district to the AI (JNR).
- Added a free ranged unit in each city founded by the AI. (JNR)
- Small adjustments to make Prince the baseline (no bonus or penalties to yields)
- Changed the requirement for the scaling AI bonuses to be based on GAME era instead of Player era (JNR suggestion).
- Reduced Food, Science and Culture stacking bonuses to 1% per era per difficulty beyond Prince.
- Added Faith (1%) and Production (2%) stacking bonuses per era per difficulty beyond Prince.
- Small tentative fix to make the AI improve its luxuries resources (JNR).

更新于:2021 年 7 月 25 日 上午 11:52

Updated to add support for *something* to be released Soon

更新于:2020 年 11 月 7 日 下午 7:38

Squished Initial Bonuses to Vanilla Level, but it stacks quickier now.

更新于:2020 年 8 月 20 日 下午 2:01

First Upload.