Conan Exiles

Conan Exiles

Lands of Rebirth - AoC Edition [Depreciated]
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更新于:2021 年 1 月 11 日 上午 6:19

Final fix for water volume in North East - Should now be swimmable.

更新于:2021 年 1 月 7 日 上午 11:53

Update for recent DevKit/Conan Patch

Fixed Water Volume issue in North East - Please check Curse Wall Removal patch notes for other relevant fixes.

更新于:2020 年 11 月 16 日 上午 9:22

Final fix for missing textures - hopefully! Acting both as a blessing and a curse, I've had to reinstall my PC and with that also a completely fresh instance of the DevKit. I believe a few of my materials had become "dirty" over multiple edits and mod testing, and as such now the missing texture for the Nordheim house and a few other doodads should now be corrected with this one.

I apologise for an update so soon after the previous one but hopefully now that should nail down all the remaining issues that I have been made aware of.

更新于:2020 年 11 月 13 日 下午 5:01

Further texture fixes! Narrowing down those annoying little bugs one by one!

更新于:2020 年 11 月 1 日 下午 1:56

Major update to the operation of the mods Lands of Rebirth, Lands of Rebirth AoC Edition and The Darkwoods.

Stripped out all the map boundaries and other issues so this mod no longer edits the ConanSandbox.umap file. This is purely now an edit of the Heightmaps and Environmental Meshes and Materials.

This means that future FunCom updates shouldn't affect this mod at all as it is not interacting with any gameplay elements due to being purely a graphical overhaul.

What this DOES mean is you will now need to download my Expanded Map - Remove Curse Wall mod which will allow access to the outer reaches of the map. This also means that instead of me needing to update multiple large mods with small fixes that takes a LONG time, all I now need to do is edit the single Expanded Map mod which can be done easily on patch release days.

I apologise for any inconvenience this may cause in the short term but going forward it will mean much quicker updates for only the files that are effected by FunCom patches in the future.

Hopefully no more issues should crop up on this mod going forward but please let me know if anything untoward appears.

更新于:2020 年 10 月 4 日 上午 6:58

"Fix" for zebra textures implemented - all materials for reported items has been returned to default SandStone texture, this will mean that they stand out until I overhaul the textures which sadly requires a good chunk of extra time.

更新于:2020 年 9 月 18 日 下午 3:35

IoS Patch Compatibility Update

更新于:2020 年 8 月 17 日 下午 3:41

Smoothed a few textures out, reduced filesize!

更新于:2020 年 8 月 17 日 下午 1:22