Space Engineers
Water Mod
Показані результати 11–20 із 162
< 1  2  3  4 ... 17 >
Оновлено: 7 січ. 2024 о 14:53
автор: Jakaria

Оновлено: 7 січ. 2024 о 14:13
автор: Jakaria

Version 3.20
* Oxygen is no longer infinite underwater

Оновлено: 10 жовт. 2023 о 7:37

Version 3.19
* Fix collection rate command

Оновлено: 17 черв. 2023 о 10:32

Version 3.18
* Fix splash effects not working on DS
* Fix threading issue with blocks that use FunctionalAboveWater/FunctionalUnderWater
* Increase visibility of water blast particle
* Fix boat wakes
* Reenable boat wakes
* Boat wakes are affected by currents, waves
* Grid impacts are affected by currents, waves
* Splashes are affected by currents, waves
* Fix center of buoyancy being a few frames delayed on large ships
* Fix `/wfog` not saving
* Fix relative grid velocity resetting when near a subgrid

Оновлено: 29 квіт. 2023 о 14:21

Version 3.17
* JWaterOld is now the default water texture
* Fix texture not changing correctly with /wtexture
* Increase reflectivity
* Fix small collectors not collecting ice with low collection rates

Оновлено: 15 квіт. 2023 о 5:14

Version 3.16
* Water is reflective (1.202 fixed billboard reflections)
* Fix crash on Torch servers
* Remove a file

Оновлено: 9 квіт. 2023 о 11:23

Оновлено: 9 квіт. 2023 о 6:47

Оновлено: 9 квіт. 2023 о 5:51

Version 3.15
* Fixed implicit numeric precision loss
* Render optimizations
* Fixed commands being case sensitive
* New angular drag model that is affected by bounding box shape
* Fixed drag issue on large grids
* Fixed physics issue when converting static grids
* Fixed drag issue on tiny grids
* Increased min reflectivity of water fresnel effect
* Fixed issue with GetDepthSquared
* Fixed fish trying to become land animals near beaches

Оновлено: 22 січ. 2023 о 15:56