Space Engineers

Space Engineers

Nanite Control Facility v2.2(12) - Automated Construction
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Aggiornamento: 10 giu 2021, 8:49

-fixed missing model path
-BookBurner changed nanite ore detector to use range modules to increase range by 50m each module instead of slider

Aggiornamento: 13 mag 2021, 18:23

-ore range fixes (BookBurner)
-new beacon models, and different based on construction or deconstruction
-pending newer style area beacon

Aggiornamento: 12 mag 2021, 18:59

-fixed block scanning and PCU/limit issues (BookBurner)
-filter and ore scanning modules fixes (BookBurner)

Aggiornamento: 19 set 2020, 18:51

-fix for save bug by stefan2200

Aggiornamento: 6 giu 2020, 8:23

-fix for issue #141 - null ref exception on nanite life support targets

Aggiornamento: 19 mag 2020, 21:08

-healing nanites changed to Life Support Nanites, they now replenish H, o2, Energy, and Health. You will fall on earthlike still if you are actively flying around.

Aggiornamento: 9 mag 2020, 11:20

-fixed subtypeid block crash

Aggiornamento: 9 mag 2020, 9:58

-changes to medical upgrade to support all aspects of Life support
-deconstruction and construction fixes

Aggiornamento: 9 mag 2020, 2:52

-Additional distance check optimizations

Aggiornamento: 8 mag 2020, 6:45

Fix for #120:
With the #122 patch I managed to create a situation where construction nanites weren't created. It is now fixed.

Fixed max blocks scanned value:
Max blocks scanned value was artificially multiplied by 5 in the code and was divided by 5 in config.xml
Made it so the config value is actually used.