Rivals of Aether

Rivals of Aether

Felicia
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更新于:2021 年 8 月 21 日 下午 1:18

v.v.vvvvv

fixed mobility effects staying after death
fixed C-stick hold fair not working

更新于:2021 年 8 月 21 日 下午 12:47

fixed bug of walljump stalling after magic overload

更新于:2020 年 8 月 13 日 下午 1:05

SUPER DETAILED EPIC PATCH NOTES v1.4
- Fixed (?) the Ustrong parry bug
- Fixed exploit where you could cast swap in the air after making the ground slippery, instantly putting the opponent at the bottom blastzone
- Buffed frame data for the spells, so comboing should be easier I guess

更新于:2020 年 8 月 1 日 上午 8:25

PATCH NOTES v1.3
- Added a respawn platform
- Improved Nair animation

The Ustrong bugfix and Uair animation improvement are still on my to do list.

更新于:2020 年 7 月 23 日 下午 1:53

PATCH NOTES v1.2
- Fstrong wrap infinite should be removed now
- Parrying Felicia's crab, turtle or bananarang should reflect them and hurt the original player now.
If any of these are still happening, please let me know.

更新于:2020 年 7 月 22 日 上午 2:38

v1.1 PATCH NOTES:
(I'm aware that parrying spell projectiles (such as the crab) is causing bugs, I'm trying to fix it)

Balance/gamefeel
- jump_speed increased from 7 to 9
- Jab hitbox now active at frame 6 instead of 10
- Dstrong endlag reduced
- Dstrong projectile vspeed reduced from 3 to 2
- Ustrong is now active slightly earlier
- Increased Ustrong knockback
- Earthquake spell base knockback: 9 -> 8
- Earthquake spell kb scaling: 1.1 -> 1.2
- Paper plane spell has 5 frames end lag instead of 12
- Paper plane spell damage: 5 -> 7
- Geyser hitbox width: 48 -> 64

Bugfixes:
- Jab now can't get you in parry stun
- Fixed Nair hurtbox sprite
- Fixed Nspecial Air hurtbox sprite
- [ B ] error sprite is gone from the spell projectiles

更新于:2020 年 7 月 21 日 上午 4:37

v1.0