Conan Exiles

Conan Exiles

CharEditLite - Recompiled - 1.0.6
Näytetään 1–6 / 6
Päivitys: 28.10.2020 klo 10.05

- Funcom update

Päivitys: 3.10.2020 klo 20.03

- Bug fix render crash in paper doll scene

Päivitys: 17.9.2020 klo 17.35

- Fix for shards. Now work as they did

Päivitys: 15.9.2020 klo 10.28

- Recompile because of major changes made by Funcom

Päivitys: 19.7.2020 klo 19.20

Altered CEL_Studio:
- to use Funcom component for render to texture character
- Removed Draw tick
- Set Render texture material directly
- Remove need to create material instance each frame

Altered CEL_W_UICharDisplay
- Sent Render Target Material

Added MyPaperDolly Render Texture
Added MyPaperDolly Render Material
Added CEL_UICharacterDisplayCapture2 based on funcom inventory screen character render
Added CEL_M_UICharacterBackground material based on funcom but changed to stop disappearing green.
Added Actor Component CEL_RGBLabSave to save lab colours and restore on load

Altered CEL_MC to add CEL_RGBLabSave component
Altered CEL_W_Mirror to pass RGB vales to save component

Päivitys: 17.7.2020 klo 19.31

Recompiled mod as it was saved with an old version of PersistentHumanoidNPC in the local content folder on the authors computer. This is just a clean compile