A Hat in Time

A Hat in Time

FrostBurn Cliffs
正在显示第 1 - 7 项,共 7 项条目
更新于:2020 年 8 月 19 日 上午 10:25

Deathwish 2nd Bonus, 10 seconds on the clock is no longer a requirement, just collect all rift pons.

In the Demo map the clouds jump height were readjusted to avoid soft locking.

Thank you for playing FrostBurn Cliffs.

更新于:2020 年 7 月 31 日 下午 1:07

Fixed an issue with online part with rift balls soft locking the level.

更新于:2020 年 7 月 18 日 上午 10:34

Crows interaction point at the start no longer stays up even after completing that section

更新于:2020 年 7 月 18 日 上午 10:18

Fixed Act 2 clock not working anymore so it was always casual regardless of difficulty or deathwish lol.

更新于:2020 年 7 月 18 日 上午 6:52

Deathwish fixes in general, player now properly looking in the correct direction.
Teleport portal can be used multiple times if the player uses fast travel and decides to go back from the portal.
Casual mode now enabled much earlier, fixed incorrect if statement check (act bit instead of level bit)
kistmet performance fixing
invisible meshes NO MORE! And with that fix I improved performance for low tier PCs by disable some particles on lower settings :D

更新于:2020 年 7 月 17 日 下午 1:26

  • Fixed fog spawning in some areas not spawning.
  • Killing birds on the board won't be needed to be done again after doing so.
  • Fogs now persist but spawn on a slightly lower rate when you are far away instead of not spawning at all.
  • Fixed some hidden meshes have collision while hidden.
  • Some interaction points are disabled in Act 4
  • If you attack a bird that matches its own element (ice bird attacked while having ice power), you won't get damage as the bird dies or due frame lag.
Please keep reporting bugs!

更新于:2020 年 7 月 17 日 上午 8:29

Release