Divinity: Original Sin 2

Divinity: Original Sin 2

Better Build Diversity - Armor & Attribute Overhaul
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更新于:2020 年 8 月 28 日 上午 2:44

- Changed frozen & petrified statuses, to grant increased protections as originially intended.
- Changed stunned to reduce dodgining by 50% (from 100%).
- Changed interaction with cursed electrified surfaces, so that characters will not be stunned at the start of their turn.

更新于:2020 年 8 月 26 日 下午 2:47

Various bug fixes:

- Demon/Ice King should no longer break you HUD/GUI
- Being stunned/falling on ice while moving should no longer send characters flying off
- Voidwoken being stunned directly after appearing, should no longer get them stuck on their turn.

更新于:2020 年 8 月 20 日 上午 3:12

更新于:2020 年 8 月 13 日 上午 9:06

Minor fixes to changes of Stunned and Knocked Down statuses, as well as improvement to Ice King/Demon changes.

更新于:2020 年 7 月 28 日 下午 5:30

No longer should the HUD glitch out as if constantly refreshing.

Knocked down from slipping should no longer be blocked by physical armor.

更新于:2020 年 7 月 20 日 上午 3:36

Fixed issue where Stunned/Knocked Down would make characters unable to end their turn.

更新于:2020 年 7 月 17 日 上午 5:05