Sid Meier's Civilization VI

Sid Meier's Civilization VI

AB2531 Plague Mod
Visar 11–20 av 26 poster
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Uppdatering: 10 aug, 2020 @ 5:42

- Fixed the bug with the spreading that depends on the era.

Uppdatering: 9 aug, 2020 @ 10:12

Restored an older version of the mod because I don't know what I went wrong.

Uppdatering: 9 aug, 2020 @ 9:56

Removed a buggy experimental feature with the Walled district

Uppdatering: 9 aug, 2020 @ 3:26

- Prevent the Plague doctor, Scholar and Flagellant from gaining experience
- Change text for Spreading to Spread the Plague
- The mod is no longuer enabled by default
- Restored the popup when Flagellant is enabled

Uppdatering: 1 aug, 2020 @ 1:54

- Changed text from "Spread Virus" to "Spread Diseases"

Uppdatering: 22 jul, 2020 @ 8:19

- Forbid AI to build scholars and plague doctor again till I find how to make the AI use them correctly

Uppdatering: 22 jul, 2020 @ 6:13

- AI cities now have a boost for avoiding death from the plague depending the difficulty. 10% increase per difficulty level. (default difficulty is 30%)
- Remove an exploit for infinite faith and culture from the flagellant

Uppdatering: 18 jul, 2020 @ 4:31

- Remove TopPanelUI for better compatibility
- Allow AI to build Plague doctors and Scholars

Uppdatering: 17 jul, 2020 @ 11:25

- Fixed typo in the Holy Fervor description.
- Science bonus for studying the plague set to 60 + currentEra *35.
- Add a small 10% of increasing the plague occurance and death with the Brothel building for people using that mod.

Uppdatering: 16 jul, 2020 @ 3:23

- Requirement for the Plague doctor changed from the Writing Technology to Recorded History Civic.