Sid Meier's Civilization VI

Sid Meier's Civilization VI

AB2531 Plague Mod
Affichage des entrées 11-20 sur 26
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Mis à jour le : 10 aout 2020 à 5h42

- Fixed the bug with the spreading that depends on the era.

Mis à jour le : 9 aout 2020 à 10h12

Restored an older version of the mod because I don't know what I went wrong.

Mis à jour le : 9 aout 2020 à 9h56

Removed a buggy experimental feature with the Walled district

Mis à jour le : 9 aout 2020 à 3h26

- Prevent the Plague doctor, Scholar and Flagellant from gaining experience
- Change text for Spreading to Spread the Plague
- The mod is no longuer enabled by default
- Restored the popup when Flagellant is enabled

Mis à jour le : 1 aout 2020 à 1h54

- Changed text from "Spread Virus" to "Spread Diseases"

Mis à jour le : 22 juil. 2020 à 8h19

- Forbid AI to build scholars and plague doctor again till I find how to make the AI use them correctly

Mis à jour le : 22 juil. 2020 à 6h13

- AI cities now have a boost for avoiding death from the plague depending the difficulty. 10% increase per difficulty level. (default difficulty is 30%)
- Remove an exploit for infinite faith and culture from the flagellant

Mis à jour le : 18 juil. 2020 à 4h31

- Remove TopPanelUI for better compatibility
- Allow AI to build Plague doctors and Scholars

Mis à jour le : 17 juil. 2020 à 11h25

- Fixed typo in the Holy Fervor description.
- Science bonus for studying the plague set to 60 + currentEra *35.
- Add a small 10% of increasing the plague occurance and death with the Brothel building for people using that mod.

Mis à jour le : 16 juil. 2020 à 3h23

- Requirement for the Plague doctor changed from the Writing Technology to Recorded History Civic.