Total War: WARHAMMER II

Total War: WARHAMMER II

JvJ's CTT Compatibility Submod for OvN Lost Factions --- Currently Out of Date ---
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更新: 2021年1月17日 @ 14時17分

更新: 2021年1月1日 @ 17時07分

更新: 2020年12月30日 @ 19時18分

Horde units for Chaos Dwarfs

更新: 2020年12月29日 @ 17時54分

Background stuff for Chaos Dawrfs

更新: 2020年12月22日 @ 11時24分

Update, Warpstone Trolls RoR

Warpstone Trolls RoR (Chaos Stone Trolls)

+2S from GW and Magic Res 3+

Fixed caps for Horde Araby units, soz.

更新: 2020年12月8日 @ 7時33分

更新: 2020年11月22日 @ 8時33分

Be'lakor price changes (RIP your starting economy)

Recruitment: 2400 to 3160
Upkeep: 700 to 890

更新: 2020年11月21日 @ 11時07分

更新: 2020年11月20日 @ 16時25分

Update: The Dark Master

Be'lakor, the guy is a beast (no seriously he is)

M8 WS9 BS5 S6 T5 W4 I8 A5 Ld10

He's fast, comes with the Lore of Shadows and has a zero f***s attitude, he's also Daemonic so expect Daemonic things. Terror, Unbreakable, Unstable and Rampage.

OvN had a big building and unit shuffle for HoD (again) and ive redistributed all the caps (didn't you just do that... yes).

Be'lakor has a new magic item (customs only so far).

更新: 2020年11月12日 @ 14時27分

Update Shadows Over Albion:

New Units

Finmor - Medium Monstrous Inf, between Sheerls and Fimir Warriors
M6 WS4 BS2 S4 T4 W2 I2 A2.5 Ld7

Marsh Hounds - Warbeast based on the Dire Wolves profile with +1WS

Followers of Be'lakor - RoR Finmor - Flaming Attacks and Frenzy

Albion Barrow Wights - Grave Guards with Magical Attacks basically.

Changes

Okay so lots of changes went on in this patch, Albion was completely changed building wise so caps have been changed accordingly.
Let me know if you catch anything.

Fixed Aonbarr Horse Warriors - Javelins - now have the correct CP
UI groupings shifted around for Fimir units