Battlezone 98 Redux

Battlezone 98 Redux

MPI Washout
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更新于:2020 年 6 月 16 日 上午 9:10

Picture fixed. Again.

更新于:2020 年 6 月 16 日 上午 12:49

更新于:2020 年 6 月 16 日 上午 12:44

Even more LUA tuning

更新于:2020 年 6 月 16 日 上午 12:31

LUA tuning

更新于:2020 年 6 月 16 日 上午 12:03

LUA updated to where the scrap isn't a constant fire hose to the AI team.
Think of it as more as a big surge of scrap followed by a nice trickle now.
Bolt Mine where bugged to where they couldn't engage anyone other than the host.
So I replaced them with something else. Enjoy
AIP adjusted First to dial back the frequency of attacks. Second to take a breather time to time.

更新于:2020 年 6 月 14 日 下午 2:53

The description in both the NSDF turret and BDOG Turret had incorrect model numbers

更新于:2020 年 6 月 14 日 下午 2:18

VXT edit

更新于:2020 年 6 月 14 日 下午 2:15

Black dog Light tank uses both hard points and the turret has been hardened as well

更新于:2020 年 6 月 13 日 下午 5:15

AI now has proper scrap and pilot boost

更新于:2020 年 6 月 13 日 下午 3:42

Basic LUA stopgap popped in.