Divinity: Original Sin 2

Divinity: Original Sin 2

Divinity Conflux - Combat Overhaul
Zobrazuje se 101–110 z 233 položek
< 1 ... 9  10  11  12  13 ... 24 >
Aktualizace: 19. led. 2022 v 22.13

HotFix: 1.09.9.111

- Fixed an hitcheck between Elemental Ranger and Equilibrium which caused the Magic buff to show on auto attacks for characters who only have Elemental Ranger. This was purely a visual bug.

Aktualizace: 18. led. 2022 v 13.54

HotFix 1.09.110

- Reset the Database entries for Equilibrium to insure it's not sticky.

Aktualizace: 18. led. 2022 v 6.57

HotFix: 1.09.109

-Changes-

- Updated Thurg Warlord Spark skill iterator to use Lua instead of bouncing from Osi to Game.Script. This should increase script speed by ~300%. Notably reducing script lag, improving Proc accuracy and overal game performance when striking rapidly.
- Added more middle-man flag Immune script checks for some non-CC statuses like Bleeding Vs Undead.
- Added missing Act 1 entries to Talent Injector (Extreme). This will require resetting the feature if you're in Act1.
- Normal Talent Injector Act 1 Avg increased to 2 from 1.5 then climbs slightly higher for Act2 to help show the feature early game.
- King of Storms/Terra Talent Icons have been given more attention.
- Reverted previous buff to Cryotherapy Magic Armor 250 from 300 and Vitality 300 from 350.
- Perseverance 5+ Bonus now has an overhead text display when it Procs.

-Fixes-

- Fixed a UI error with Equilibrium displaying incorrect values for some skills.
- Pig guardian in Act1 is now properly undead.
- King of Storms/Terra buffs have been added to Walk it Off's buff list so they will not have reduced duration.
- Fixed Cremation visual from not displaying correctly after a recent update.
- Fixed Talent Injector (Extreme) CON Bonus from not refreshing HP correctly.
- Fixed Circle of Elements Aura stacking from multiple sources.
- Fixed a typo for Character Creation presets intended to start with Lucky Charm.

Aktualizace: 13. led. 2022 v 9.26

HotFix: 1.09.108

- Fixed potential crash for The Twins encounter involving traps for real this time.

Aktualizace: 13. led. 2022 v 0.15

- Forgot to revert Twins from testing conditions. =/

Aktualizace: 12. led. 2022 v 23.58

Hotfix: 1.09.106

-Changes-

- Unstable final explosion damage reduced to 30% from 50%.
- Improved Equilibrium's accuracy with toggling it's bonus effect.
- Added failsafe script to Equilibrium preventing it from toggling more than once if a blacklisted effect was triggered.

In testing on the highest potential of screwing with this script. Thurg Warlord + Equilibrium + Spark Skills x2 using Whirling Steel there remained one toggle on Equilibrium's bonus. ~32 hit checks. Damage converted to healing via high resists is not considered "damage" for Equilibrium so it does not currently toggle in this case.


-Fixes-

- Fixed a conflict between Equilibrium and Elemental Ranger auto attacks not properly triggering Equilibrium's bonus.
- Fixed potential crash in The Twins encounter involving proximity detonated traps or other damage sources without owners.
- Finalized a fix for Conflux Odin Library and traps overlapping resulting in multiple instances of damage.
- Grenadier Talent's refund features will now disable itself if Odin's Huntsman is detected.

Aktualizace: 6. led. 2022 v 19.47

HotFix: 1.09.102

- Escapist now also grants +4 Perseverance.
- Some enemy Perseverance stats have been altered to compensate for changes to Escapist.
- Updated Elusive and a few other function blacklist interactions for fake projectiles.
- Added additional checks for King of Terra and King of Storms Acid/Suffocate in case the source is an aura.
- King of Terra and King of Storms will now have their bonus status for Acid/Suffocate removed if the base status is removed.
- King of Terra's Poison damage function will now extend to summons created by the owner.
- Runic Arsenal's Rune of Shielding will now confirm a hit before taking appropriate action.
- Clouded Minds unique will no longer grant it's effect when the character is revived. It's just a lil too safe.
- Talent Injector - Melee Enemies who roll Thurg Warlord will now be more interested in using their second spark function.
- Mirage Arrow's Shadow Clone dagger damage reduced to 60% from 70%.

-Fixes-
- Fixed a 4 combination deep stack overflow with King of Storms resulting in spamming damage.
- Removed a test event script in the Buff portion of Talent Injector Extreme preventing enemies from gaining their buffs. This does not require a reset.
- Fixed Clouded Minds Unique to rotate it's first round effect when the character delays or ends their turn.
- Added early script intercept to prevent Frozen enemies from being Stunned as a double check for proper status applies.
- Added King of Storms / Terra functions to Nullify Blacklist. This includes their Suffocate/Acid bonuses.
- Added King of Storms compatibility for other mods which add Savage Sortilege. NOTE: The Talent 'may' still show but is deactivated unless the character is intended to have it through normal stats or the Talent Injector.

Aktualizace: 16. pro. 2021 v 18.54

- Hotfix: 1.09.9.9

- Fixed a missed Surface get owner check from last patch which could return null and cause a crash.

Aktualizace: 14. pro. 2021 v 7.19

HotFix: 1.09.98

-Changes-

- Poison caused by a King of Terra holder cannot be written over by non-Terra poison sources if the target is an enemy undead. This is an attempt to avoid confusion with the talent against Undead, esp ones who bleed poison that will apply the status to themselves again through surface and start healing again. It also serves to make a King of Terra enemy a little more dangerous to undead characters.
- Knight Regent Acheron will not be using his custom bow model until I can figure out why he likes to unequip it.

-Fixes-
- Added many checks against objects for new statuses to help prevent a giftbag5 bug from crashing the game.
- Added checks against objects for poison and shocked ownership to prevent crashing.
- Fixed Mask of the Shapeshifter from giving Bone offering to non-elf undead.
- Fixed Kings United and Blood Rose Elixir from being removed by certain game events.
- Updated non-English.xml files.

Aktualizace: 12. pro. 2021 v 11.56

HotFix: 1.09.97

- King of Storm's Electrify perk will now only function in combat.
- Two Kings United Icons will now persist when a character dies and is revived.
- King of Storms now has a skill to activate it's Electrify and 25% increased DoT perks. 0AP, 3CD. This should give better control over when players want to actually electrify everything and allows control over Sapped status to town down DoT damage in case AoEs like Virulent gets out of control.
- For DU users this Active skill is still given to enemies and they're encouraged to use it but it should help as a temporary fix. DU adds Savage Sort via Difficulty settings which will require more scripting through Dynamic.Stats in Lua to scrape out.