Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Kugelblitz
Mostrando 11-20 de 30 aportaciones
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Actualización: 29 ABR 2021 a las 1:47 p. m.

eXish is happy now

Actualización: 18 FEB 2021 a las 7:39 a. m.

violet hotfix

Actualización: 11 FEB 2021 a las 8:55 a. m.

Update rush part 1: Fix multiple kugels on TP regenerating starting direction

Actualización: 8 ENE 2021 a las 6:18 a. m.

Fixed a TP bug before it got noticed. (If quirks appear some time before update, please do the entirity as the private calculation for normal kugel went wrong when there are more)

Actualización: 6 ENE 2021 a las 11:48 a. m.

v2.1
- Reasonably Major Update
- Allow TP to submit a single Kugelblitz at a time instead of having to do all the quirks (you can still do them on the 0.1% of the bombs that have multiple and I still find it dumb it was banned because of this but still)
- ||Manual reprint not really required because who uses pdf on TP||

Actualización: 22 DIC 2020 a las 8:21 a. m.

Rnd.Range(0, 1) does not return 0 or 1, but only 0. Fixed this so now you can actually start counterclockwise

Actualización: 23 OCT 2020 a las 1:37 p. m.

hotfix 3 because Danielstigman has a slow PC which affected module generation

Actualización: 21 OCT 2020 a las 10:32 a. m.

hotfix 2

Actualización: 21 OCT 2020 a las 10:22 a. m.

hotfix

Actualización: 20 OCT 2020 a las 7:39 a. m.

MAJOR UPDATE
- made base conversion easier
- changed how multiple Kugelblitzes work
- got rid of Cruelblitz and glow
- reduced RAM usage by using coroutines instead of fixedupdate
- manual reprint required