Stellaris

Stellaris

Wild Space [2.8]
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Uppdatering: 3 jan, 2021 @ 14:28

Update: v.1.8

  • Sensor rework (Nebulae, Wild Space and Wormholes block sensors. Late game techs to counteract this).
  • Tweaks to hyperlane graphics, which should now be more visible in the Core.
  • Changes to Wild Space graphics to increase variety and reduce luminosity.
  • Incorporate Bigger Galaxies
  • Tweaks to galaxy generation

Uppdatering: 25 nov, 2020 @ 0:43

- Minor bug fixes
- Temporarily removed event to fix giga core hyperlanes as this is causing a crash. Still compatible with Gigas, just that hyperlanes will be a bit messy without the event. Easy fix, should get to it over the weekend.

Uppdatering: 1 nov, 2020 @ 14:27

Uppdatering: 4 aug, 2020 @ 10:03

- Bug fix

Uppdatering: 2 aug, 2020 @ 9:17

- Fully integrated compatibility with Gigastructures galactic core

Uppdatering: 1 aug, 2020 @ 10:42

v.1.7
- Added Mod Menu (on game start)
- Integrated Nicer Nebulae mod & general graphical tweaks
- Black Holes & other "exotic" stars in Core Wild Space
- Wormholes linking core wild space to other patches around the map.

Uppdatering: 13 jun, 2020 @ 9:34

v.1.6
- Improved "Island" and reward systems
- No nebulae names on map
- Tweaks to Galactic core

Uppdatering: 12 jun, 2020 @ 13:44

Tweaks

Uppdatering: 10 jun, 2020 @ 15:05

Bugs squashed

Uppdatering: 7 jun, 2020 @ 4:13

- Tweaked crisis overwrites.