Rusted Warfare - RTS

Rusted Warfare - RTS

AEA Beta Testers Edition 1.5.2a
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更新于:2021 年 4 月 1 日 下午 1:12

Changes.

更新于:2021 年 3 月 2 日 下午 1:48

Update Version 1.4.8g
- Infantry engineer can now build walls and barracks
- Fixed Land mine bug (they now self build over time)
- Scout bot can now be built from the Amphibious warship
- Xan Commander now runs on battery, is slower when it runs out (slow recharge)
- Infantry Snipers now show full range when not deployed, leave bullet trail effect.
- Duster slightly nerfed attack speed and range (210 to 200)
- Extractors now have a Fortification upgrade (starting at T3 and above), which give it a tesla attack, extra HP/shield, radar, and a healing burst. You cannot upgrade from a fortified extractor, but you can convert it back to normal and refund most of the cost.
- Plasma snipers are now cheaper, do a bit more damage
- Grand slam Bombers now do Double Damage to buildings
- Tesla tank speed increased very slightly from .70 to .75
- Slightly nerfed Zeus HP and range
- Buffed Experimental turtle attack speed slightly
- Experimental gunship no longer has shield piercing rounds (more vulnerable to Heavy Interceptor swarms now)
- Battle cruiser now costs a bit of Uranium
- Resprited the Mothership, also now has Manual landing action
- T1 helicopter also has manual landing action
- A few other minor bug/balance fixes

更新于:2021 年 3 月 1 日 下午 1:57

更新于:2021 年 3 月 1 日 下午 1:49

更新于:2021 年 3 月 1 日 下午 12:55

Changes.

更新于:2021 年 2 月 6 日 下午 7:08

Update Version 1.4.8f
- Added a new SOUND TRACK, optional (download without soundtrack below)
- Added Land Mines, can be placed by the Scout Bot and the New infantry unit, the Engineer.
- Infantry Engineer has no attack, but can plant, defuse, and detonate Land Mines. They can also see enemy landmines if within range, which are otherwise invisible.
- ALSO a new infantry unit, the Pegasus. T-3, has a plasma rifle, and a jetpack that can fly in short distances.
- Hackers have been moved to T2 barracks
- deployed infantry no longer fit in transports
- Kirov moves slightly faster now
- EMP AA resprited
- Duster now does no AOE
- Heavy tank resprited
- Selenium now submerges faster
- Barracks build time a little faster now
- Quantum turret much cheaper (from $24k to $15k)
- The ghost and Phantom scout now turn totally invisible to enemies when cloaked.
- T1 arty tank and Heavy tank price down from 800 to 750
- Missile airship price down to 2750 from 3350
- A few other minor bug/balance fixes

更新于:2021 年 1 月 21 日 下午 2:56

Update Version 1.4.8e
- Experimental Gunship movement fixed, should move and fight a lot more fluently now
- PCW and Ex.Spider now produce uranium
- Nuke Launcher and Anti-nuke launcher now enabled by default, use "No Nukes" option to disable. Don't worry, all other nukes will still still work, it will only lock the Nuke launcher and anti nuke.
- Added some visuals, like upgrade stats in turrets and extractor explosion
- Bunker turret re-worked, now 2 tiers. First is less powerful, costs $6k, and costs another $6k to upgrade, but has long range (320, same as heavy artillery tank), and more hp/added armor.
- Combat engineer can now enter in and out of "Medic Mode", which will disable all its weapons and defenses to give it more healing/building power. This is helpful for setting it to guard a unit, as it will only heal it and not attack anything else.
- A few other minor bug/balance fixes

更新于:2021 年 1 月 14 日 下午 1:04

Update Version 1.4.8d
- Chronoshift sprite even better now, price dropped from $50k to $40k
- Buffed Nuclear drone damage
- Buffed Demo truck damage to 5000dmg (from 2000)
- Fire bee now has minor nuclear detonation upon death
- Experimental tank build speed lowered slightly
- Apocalypse tank speed and range slightly buffed
- Artillery mech price slightly lowered
- Selenium DPS and HP buffed
- Heavy sub DPS buffed
- Battle cruiser nerfed, runs out of energy faster now
- Scout bot price decreased (from $1200 to $900)
- A few other minor bug/balance fixes

更新于:2021 年 1 月 9 日 上午 12:01

Update Version 1.4.8c
- Tesla turrets buffed/fixed. Should be practical to use now.
- Buffalo range from 180 to 200, hp from 600 to 700.
- Assault mech no longer costs Uranium to make.
- Nerfed dreadnought DPS slightly
- Selenium buffed HP and movement speed
- Destroyer sub attack slightly nerfed
- Heavy battle ship fixed, should also be noticeably more effective against air units now.
- Fixed heavy tank bug
- Resprited the Experimental SAM tank
- Resprited the Chronoshift
- Turtle armor buffed
- Experimental armor added to many end game units
- Many other minor bug/balance fixes

更新于:2020 年 12 月 30 日 上午 11:22

Changes.