Rusted Warfare - RTS

Rusted Warfare - RTS

AEA Beta Testers Edition 1.5.2a
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更新于:2021 年 8 月 23 日 下午 1:01

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更新于:2021 年 8 月 18 日 下午 1:02

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更新于:2021 年 5 月 14 日 下午 12:11

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更新于:2021 年 5 月 14 日 上午 1:14

Update Version 1.4.8N
- Raised price and build speed of T1 helicopter
- Slightly raised price of T1 Artillery mech (1400 to 1600)
- Leviathan polished (looks cooler - thx @[AEA] Andromeda "Lithium" )
- Reworked the Paladin Mech ( @selamat pagi ), has mostly the same stats, but a small flak based AA, and now has small grenade launchers, which do a little less direct damage than the original, but more AOE.
- Riflemen speed back to 1 (from .9) and range to 140 (from 120) but HP now to 15 (from 30) and price to $75 from $50.
- Zephyr is more effective against streamlined riflemen, does more AOE and targets faster
- Experimental Gunship movement speed nerfed (.8 to .7)
- Reworked build lists of Experimental Spider and PCW, to build more useful things for lategame.
- A few other minor bug/balance fixes

更新于:2021 年 5 月 12 日 下午 10:46

更新于:2021 年 5 月 12 日 下午 9:53

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更新于:2021 年 5 月 1 日 下午 9:37

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更新于:2021 年 4 月 29 日 上午 2:24

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更新于:2021 年 4 月 27 日 下午 1:37

Update Version 1.4.8k
- Leviathan horn spam fixed
- Landmines now build slightly slower
- Missile airships now have slight regen
- Titan can build a bit faster now
- Mothership buffed HP and attack, should be a little tankier now
- Infantry snipers move slower while in camo mode
- Heavy RPG infantry rockets no longer auto retarget
- Chronoshift has infinite range now
- Xan Commander now has a jetpack action, consumes a lot of battery. Cannot attack while flying.
- Added movement effects for some air units
- S2 resprite
- Apache Helicopter is now runs out of ammo quicker against air units
- Shielded hover tank gun moves faster
- Leviathan main cannon targets faster
- Scout Bots can now build sub turrets

更新于:2021 年 4 月 13 日 下午 2:28

Changes.