Space Engineers

Space Engineers

LAMP | Launch A Missile Program (for WHAM)
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Mis à jour le : 3 mai 2024 à 22h07

Version 95.13.1
Summary
Made missile launch timers able to be started instead of triggered

Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/9897ec0b4bc7fd1f8380e96a6be17a0bfd3b8de9

Mis à jour le : 7 févr. 2024 à 1h11

Version 95.12.2
Changelog[github.com]

Mis à jour le : 7 aout 2023 à 15h34

Version 95.12.0
Changelog: https://github.com/Whiplash141/SpaceEngineersScripts/commit/c8434fab081bcf64c7de80fad689fc2195360bd6

Mis à jour le : 31 déc. 2022 à 13h19

Version 95.7.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/d5a823be185e26d8089f1b3ff7a3db1665ac9e55
  • Changed firing logic so that only programmable blocks that are turned on and functional are considered for firing. This will allow users to prevent firing until fully built by simply turning off the programmable blocks until done welding (suggested by Hellothere).

Mis à jour le : 18 oct. 2022 à 21h58

Version 95.6.2
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/97c5d465e43d0e859bcc063c54f9c62d1af168f7
  • Made turret guidance broadcast target ID
  • Changed status screen display text to "WMI Missile Fire Control" -> "LAMP Fire Control"

Mis à jour le : 16 sept. 2022 à 14h37

Version 95.6.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/ff30e4270757c03838954790ca89d28dcc4446fa
  • Modularized code
  • Updated IFF broadcast format to match latest radar changes.

Mis à jour le : 1 juil. 2022 à 17h03

Version 95.4.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/68ce53116c2ba07567b4efc57719f984d019829c
  • Added autofire missile limit per target
  • Cleaned up raycast homing class
  • Fixed camera homing not breaking lock on mode switch
  • Simplified status prints

Mis à jour le : 21 juin 2022 à 21h45

Version 95.2.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/660ed72e6a11b7410182248f818d9b195c0156f7
  • Added custom data option to allow you to specify what criteria you wish to use for missile fire order. Missile number, angle to target, or distance to target.

Mis à jour le : 16 juin 2022 à 20h08

Version 95.1.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/385ef132e496cde981bd5e1892875ed795a82def
  • Added autofire_switch argument for toggling autofire to be consistent with other toggles

Mis à jour le : 13 juin 2022 à 21h30

Version 95.1.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/0ba688288a27bc3795a9d1f99071f9040bdbe2cf
  • Updated raycast homing, added config option to allow randomization of search scans