Garry's Mod
[VJ] Halo Trilogy UNSC SNPCs
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Aggiornamento: 19 feb 2023, 15:52

  • Minor changes

Aggiornamento: 19 feb 2023, 12:46

  • Fixed Marines with SMGs not using correct running animation

Aggiornamento: 17 feb 2023, 18:45

  • Potential hotfix

Aggiornamento: 15 feb 2023, 18:00

  • More fixes & changes

Aggiornamento: 15 feb 2023, 13:13

  • Added additional lines for Johnson voice set
  • Updated CR to 2023
  • Updated ConVar variables
  • Updated Spawners & Squads
  • Minor fixes

Aggiornamento: 14 feb 2023, 21:48

  • Numerous fixes

Aggiornamento: 14 feb 2023, 11:01

  • Added option to enable SNPCs finding cover to reload

Aggiornamento: 13 feb 2023, 19:36

  • Added new fun option: Enable the SNPCs to be hostile
  • Added some more lines for Johnson, Bissenti & Mendoza voice sets
  • Added Player kill lines
  • Updated holdtype code for Snipers, Machine Gun & Battle Rifles

Aggiornamento: 31 gen 2023, 15:54

  • Re-added Reach Marines etc
  • Re-added the materials for CEA Marines & H3:ODST ODST
  • Renamed material paths for Reach and CEA VMT/VTFs in hopes to avoid conflictions with Valkyrie773's new Reach stuff
  • Removed hiding to reload for SNPCs

Aggiornamento: 20 ago 2022, 8:13

  • Removed Valkyries773's assets due to conflictions, CEA and H3:ODST addons by him are required for now.