Killing Floor 2

Killing Floor 2

Server Extension
Mostrando 31-40 de 42 aportaciones
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Actualización: 29 SEP 2020 a las 8:55

v1.8.3
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.8.3

Changes:
- update to kf2 v1103/v1104;
- add (free) minigun and mine reconstructor weapons.

Actualización: 13 SEP 2020 a las 9:27

v1.8.2
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.8.2

Changes:
- fixed "Skip trader" button.

Actualización: 7 SEP 2020 a las 4:40

v1.8.1
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.8.1

Changes:
- fixed incorrect display of player stats.

Actualización: 7 SEP 2020 a las 3:35

v1.8.0
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.8.0

Changes:
- localization support;
- russian localization.

Actualización: 11 AGO 2020 a las 8:36

v1.7.1
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.7.1

Changes:
fix: xVoteAnnouncer.

Actualización: 9 JUL 2020 a las 15:53

v1.7.0
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.7.0

Changes:
Gameplay:
- Added "Syringe Recharge Rate" by default for medic (config will update itself);
- Skill "Heal Efficiency" doesn't increasing syringe recharge anymore;
- Trait "Medic Pistol" applying on purchasing now;
- Added configuration for XP of custom zeds;
- Rack'em Up doesn't reducing when shoot miss anymore;
- Medic Pistol will be in hans on spawn like 9mm.

Technical:
- Optimized Rack'em Up code;
- Added bolts & arrows cleanup on wave start (Too much sticky projectiles can drop FPS).

Actualización: 6 JUL 2020 a las 14:42

v1.6.0
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.6.0

Changes:
Gameplay:
- Medic Pistol is default weapon for Field Medic now;
- Added skill "Perk Head Damage" for sharpshooter;
- Removed trait "Rack'em Up" for sharpshooter (But still available to add in config);
- Fixed weight of weapon-upgrades in trader (Players could outweight their inventory);
- Fixed initial secondary ammo for weapons;
- Upgraded Medic Pistol has no weight anymore.
UI:
- You can see maximum value of skill in skill menu;
- Trader shows damage of weapons now (but penetration and range still is null);
- Fixed secondary ammo icon in trader.

Actualización: 2 JUL 2020 a las 3:36

v1.5.1
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.5.1

Changes:
- fixed "Rack'em up": add upper limit for combos and decrease combo points over time;
- added button "Skip Trader" in the game menu;
- added button "Exit" in the game menu.

Actualización: 23 JUN 2020 a las 22:05

v1.5.0
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.5.0

Changes:
- DLC weapons are available for purchase from the merchant;
- 9mm and medpistol can be upgraded;
- removed 9mm and medpistol from PickupFactory (weapons that placed on map);
- removed dual 9mm and medpistol from trader;
- restored "Armor Reparation" trait for a medic;
- player inventory fixed.

Actualización: 22 JUN 2020 a las 11:59

v1.4.2
Release:
https://github.com/GenZmeY/KF2-Server-Extension/releases/tag/v1.4.2

Changes:
- fixed gaining experience using a standard 9mm pistol;
- fixed gaining experience when using a medical pistol which replaces a 9mm pistol;
- standard pistol does not need reloading;
- standard pistol is perked.