RimWorld
PsiTech
Mostrando 51-60 de 101 aportaciones
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Actualización: 23 AGO 2020 a las 7:13 p. m.

Fixed psychic shock and insanity lances not being able to be disassembled.

Actualización: 6 AGO 2020 a las 4:08 p. m.

Fix load folders for 1.1.

Actualización: 6 AGO 2020 a las 12:01 p. m.

Updated for 1.2.

Actualización: 3 AGO 2020 a las 9:16 a. m.

Ensure settings aren't forgotten in cases the database isn't loaded at start up.

Actualización: 3 AGO 2020 a las 9:14 a. m.

Ensure full health effect settings menu is generated in cases where the database wasn't generated at start-up.

Actualización: 2 AGO 2020 a las 8:16 p. m.

Added additional safety checks to ensure that essence penalties are always fetched properly.

Actualización: 2 AGO 2020 a las 4:46 p. m.

Essence penalties can now be configured on a per health effect basis, as well as globally.

Actualización: 9 JUL 2020 a las 9:56 a. m.

Additional optimization for the PsiTechManager.

Actualización: 25 JUN 2020 a las 8:56 a. m.

Resisted motes now generate properly for area burst abilities.
When running with SOS2, insulation on armors is now increased to allow for space walks.

Actualización: 23 JUN 2020 a las 7:55 p. m.

Fix single target autocasting not working.