RimWorld
[FSF] Complex Jobs
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Actualizare: 11 sept. @ 1:19

- MultiFloors: Added support for the normal version. Note: Somehow I caught the dev version, both are now supported.

Actualizare: 9 sept. @ 21:36

- MultiFloors: Moved the task Rescue Downed Pawns Across Levels from Doctor to Nurse.
- MultiFloors: Added Duplicate task Rescue Downed Pawns Across Levels to Rescue Worktype.
- MultiFloors: Added Duplicate task Rescue Downed Pawns Across Levels to Rescue In Firefighting mod setting.
- MultiFloors: Moved the task Haul Designated Thing Across Level from Maintenance to Hauling.
- MultiFloors: Moved the task Fix Broken Down Building Across Level from Construction to Repair.
- MultiFloors: Moved the task Deliver Resources Across Level from Maintenance to Deliver.
- MultiFloors: Added Duplicate task Deliver Resources Across Level to Hauling.

Actualizare: 6 sept. @ 16:07

- Added Production worktype to drones with Hauling.

Actualizare: 29 aug. @ 17:55

- Odyssey DLC: Fixed missing MayRequire for Fishing priority change.

Actualizare: 29 aug. @ 4:37

Odyssey DLC: Changed the priority of the Fish worktype so its just below Hunt.

Actualizare: 29 aug. @ 4:36

[Auto-generated text]: Update on 8/29/2025 9:35:54 PM.

Actualizare: 28 aug. @ 16:13

- Removed Fishing worktype as it is now part of the base game.

Actualizare: 17 aug. @ 20:09

- Vanilla Expanded Framework: Fixed an issue with the Pick Up From Processor and Bring To Processor task patches where they were incorrectly looking for the wrong mod.

Actualizare: 16 aug. @ 16:18

- Anima Obelisk: Fixed an issue caused by the workGiver being renamed for 1.6.

Actualizare: 11 aug. @ 22:13

- Since the Fish worktype does not use Shooting in any way. I've replaced the workTags for Shooting with Animals and removed Shooting from the relevantSkills.
- Changed the verb for the Fish Worktype from Hunt to Fish.