Starbound
RPG Growth Extended Levels
Mostrando 1-10 de 21 aportaciones
< 1  2  3 >
Actualización: 9 JUL 2024 a las 1:59 p. m.

-FIxed mech audio bug

Actualización: 21 JUN 2024 a las 3:15 p. m.

-Finally fixed level-up animation stuff.
-Some bug fixes.

Actualización: 13 JUL 2023 a las 1:48 p. m.

-Fixed level up text only showing "50" when above 50.

Actualización: 21 ENE 2022 a las 3:48 p. m.

-Fixed Skill points for good.
-Remved most stat balancing from previous version, knockback resistance is still removed.
-Fixed overlaping of "reset" text and "Max Level" text.
-Made resetting the skill book also unlock the level.
-Fixed some "Mastery" stuff.
-Prestige just require being above level 50.
-If you are at the "True Max Level" you can refine your last level into mastery points. (To fix not being able to refine at max level, leaving you stuck)
-Refining no longer allows you to get infinite stat points. (You'll need to exceed your highest reached level, unless you reset)

Actualización: 18 ENE 2022 a las 2:24 p. m.

Interface:
-Changed "Level Limit" slider into a text box.
-Displays min-max possible level values.
-Added 2 buttons, one sets the level to the number in the text box.
-Second button "Locks" the current max level, it CANNOT be changed when accepted, this will allow you to set your own limits. (can be changed via code)
-Fixed some display issues on the "Info" tab due to the new balancing.

Balance:
-Removed "Knockback resistance" from "Endurance". (Way too many problems)
-Removed penalties to stats due to balance issues. (Except armor giving stats and Vitality)
-Reduced "Protection" scaling for:
"Strength" Protection(-84%) => 50 stat = 1.7
"Endurance" Protection(-88%) => 50 stat = 6
"Endurance" Physical resistance (-80%)
"Vitality" Health(50%) => 50 stat = 82hp
-Nerfed armor granted by the "Armor Up" skills, from max 10 to max 6.5. (You can get all skill with this mod so it was needed)

Actualización: 15 AGO 2021 a las 10:51 a. m.

-Made the level limit work better and retroactively.

Actualización: 15 AGO 2021 a las 9:38 a. m.

-Fixed level up not refilling shields.
-Fixed a bug that made maxing out an stat consumed extra points that couldn't be added.
-Fixed wrong stat point calculation. (was giving more points than intended)
-Fixed book interface crashing when you have insane level ups. (Replaced loop with math)
-Hopefully fixed "Skill Points" resetting, might have to do with the mentioned crash. (Because I didn't find anything in my mod that alters skill points)

Actualización: 28 AGO 2020 a las 1:22 p. m.

Actualización: 28 AGO 2020 a las 10:29 a. m.

-Fixed infinite stat-point exploit of using the level slider to get infinite level-ups.

Actualización: 24 AGO 2020 a las 12:49 p. m.