Starbound
Borderlands 2 Random and Unique Shields
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Aggiornamento: 18 gen 2022, 13:57

-Fixed "Poison" resistance not working on interface.
-Added new way to allow addons to force the on-load update of shield items; in "base.config" you can add a number (preferably random) to the "blshieldaddons" list, so that when loading, the shields recognize a change in addons (when [un]installing the addon), forcing a one-time update.
-Working "penguins" when "Pandora's Box" is installed.
-Added suport for penguin's shield slot inside "Crew Customization +" interface.
-Fixed shield bar display issues with certain combinations of options while using "The Rough Rider".

Aggiornamento: 27 dic 2021, 9:54

Please see V5 Changelog.

Aggiornamento: 2 set 2021, 13:48

-Removed old FU upgrade code, it was moved recently in FU and it was taken into account in the previous update.

Aggiornamento: 31 ago 2021, 20:51

-Fixed shield upgrading with FU.

Aggiornamento: 31 ago 2021, 13:32

-Fixed "Whisky Tango Foxtrot" breaking.
-Fixed "-" description on Tediore shields.
-Fixed default capacity multiplier being 3x instead of 1x.
-Added a "My First Shield" common shield to ship locker and a "Shield Stat Card".
-"Shield Stat Card" will be given 1 time per character on load now.
-Changed text to indicate where the shield slot is on the interface.
-Rebalanced loot pools, removed Uniques from most chests, reduced drop amount on lower tier bosses.
-Non-crew NPCs now keep the same shields between reloads. (teleporting to planet, loading a save)
-Added faster method for selecting random shields for NPCs, unecessary but it was a proof of concept.
-Fixed huge tier number on interface.
-Support for "From The Grave".
-Changed "slagged" effect to use the custom damage resistance, means that it will now apply to all incoming damage. (was limited to manually set elements)

Aggiornamento: 31 ago 2021, 13:32

Aggiornamento: 18 ago 2021, 9:25

-Added better support for "Space Police 2"
-Fixed a bug that made the "Shielding Staff" not give shields to NPCs.
-Added new support for "Crew Customization +", via a new item slot that allows a custom shield to be equipped.
-Fixed a bug that made NPC shield render despite having other healthbar mods.
-Fixed "Deadeye Yokat" not dropping the "Overkill" shield.
-Fixed "Love Thumper" overlay animation.
-Made "slag" color more readable on interface.
-Made the "customGradeScript" work dynamically and also support editing most stats. (see turret shield as example)
-Fixed shield type base not applying. (a couple of shields use it)

Aggiornamento: 13 mag 2021, 10:12

-Separated Supper's health bar image from the party image, so that mods that change it don't affect it.
-Fixed health bar not rendering when using "The Rough Rider".
-Made the NPC/Monster integrated health bar work better. (External modded health bars unaffected)
-Removed redundant health bar code.

Aggiornamento: 15 apr 2021, 15:27

-Allowed shields to receive damage even on "safe" worlds.

Aggiornamento: 3 apr 2021, 18:26

-Fixed a error when comparing.