Starbound
Borderlands 2 Random and Unique Shields
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Ενημέρωση: 22 Απρ 2020 στις 7:03

-Fixed The Transformer.
-Buffed Antagonist, reflection damage now scales.
-Slightly buffed Roid shields.

Ενημέρωση: 21 Απρ 2020 στις 11:26

-Balanced amplify shields, they are stronger except for "The Bee".
Amplify sheild's lowest value is (85%), max value is up to (345%) on purple/epic shields.
The Bee's base damage was lowered to account for lowest possible value at (161%), max value is up to (503%)
The Bee will still be very strong, but only whith the best special modifing parts (maliwan).
Luck/grinding should still be rewarded.

-Increased Love Thumper's radius.

-98.2% Sham is possible?, when all parts are maliwan.
But the probability of it is 0.13%, you would need to spawn about 730 shams or kill dreadwing about 7300 times.
If you count the porbability of other shields then, That number skyrockets to +22,308!, ie: don't try it.
93.4% Sham (The 94% is the same) needs only half the kills/spawns of that.

-Lowered drops from some bosses.
-Made legendary shields have different probabilities of spawning.
-Adjusted Seraph drops. And lowered Seraphs from bosses. (They were as common as uniques/darkblue)
-Added shields to "Classic Minibosses" loot.

Ενημέρωση: 20 Απρ 2020 στις 18:07

-Rebalanced Roid shields, they were scaling wrongly.
-Rebalanced boss drops.
-Fixed Firehawks animation.

Ενημέρωση: 19 Απρ 2020 στις 9:03

Fixed physical novas (torgue without manufacturer's touch).
Fixed Black hole's animation not hiding.

Ενημέρωση: 19 Απρ 2020 στις 9:01

Ενημέρωση: 18 Απρ 2020 στις 10:02

-Added shield slot to stat interface.
-Fixed Fabled Tortoise's accessory.

Ενημέρωση: 17 Απρ 2020 στις 18:59

Added Seraph, Unique and Effervescent shields to valuable treasure pool

Ενημέρωση: 17 Απρ 2020 στις 17:11