Stellaris
Universe at War: Masari Ships
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更新:2020年5月15日 @ 14時51分

更新:2020年5月14日 @ 23時48分

更新:2020年5月12日 @ 15時08分

更新:2020年4月19日 @ 1時22分

更新:2020年4月19日 @ 1時11分

Update 4/19/2020

Changed the Masari Civic:
- Civic now unlocks new Light/Dark mode policies that give bonuses and penalties for both modes.
- Light Mode increases weapon damage and range at the cost of decreased health and armor.
- Dark Mode increases armor, armor regen, fire-rate, and ship speed at the cost of reduced weapon damage and range.

更新:2020年4月17日 @ 16時54分

- Update 4/17/2020 -

1. Fixed an issue with the droppod model not appearing.
2. Changed the Masari's Matter Engine building to "Matter Engine Network".
- Build limit reduced to 1.
- Increased the cost to 2000 from 1500.
- Increased added monthly energy credits to 5.
- Now offers 2 new specialist jobs "Architect" exclusive to this building.
- Readjusted the building icon to align better with the other icons.

3. New Job "Architect": Based on the lore of the Masari builder, produces alloys and energy with an upkeep for consumer goods. This job does not require resources to produce since the Architect literally thinks structures into existence. Also has the benefit of increasing planetary army and build speed by 5%.

Let me know if you have any issues with these changes.

更新:2020年4月15日 @ 17時20分

Update 4/15/2020

- Added NSC compatibility to the mod.
- Added additional ship models to change some of the original roster.

更新:2020年4月12日 @ 18時40分