XCOM 2
[WOTC] Max Payne Weapon Pack (OUTDATED)
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更新于:2021 年 1 月 19 日 上午 7:58

-Fixed an issue with the Secondary variant of the Sawn-off using the Primary weapon socket (R_Hand) and not the Secondary weapon socket (PistolHolster), which caused soldiers to hold it like a Primary weapon even when a primary weapon was already equipped

-Fixed a coding typo regarding the Tier 3 MP5's Mobility Bonus

更新于:2021 年 1 月 18 日 上午 11:59

更新于:2021 年 1 月 18 日 上午 11:52

-Fixed the animation sets FOR REAL this time

更新于:2021 年 1 月 18 日 上午 10:12

-Fixed some mis-matched animation sets that were set in the weapons' archetypes (i have no idea how this happened in the first place but oh well)

-Lowered the SFX on the MP5, Kalashnikov, and Commando a bit

更新于:2021 年 1 月 6 日 下午 2:15

-Fixed the T3 Secondary Sawn-off missing its UI image

更新于:2020 年 12 月 30 日 上午 1:26

-Removed some unused animation sets

-Sized down a few mask textures

-File size lowered from 70 MB down to 60 MB

更新于:2020 年 12 月 30 日 上午 1:15

更新于:2020 年 12 月 30 日 上午 12:53

更新于:2020 年 12 月 27 日 上午 5:34

-Sized down a few textures to save space (this shouldn't compromise the quality much, if at all)

-Cut a few unnecessary pieces off of some of the models to save space

-Shortened the Striker's stock

更新于:2020 年 12 月 26 日 下午 8:27

-Lowered the firing SFX volume of the Jackhammer, Striker, Commando, and Kalashnikov a bit