Intruder
Skyside
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更新于:2024 年 1 月 4 日 上午 8:13
作者:Neildmac

Structural Update 1 Hotfix
- Fixed hole in conference room ceiling
- Crane planks have corrected colliders
- Hack timers have been reduced for certain nodes
- Armour pickups are spawning correctly now
- Ambient sounds have been reduced and easter egg increased
- Reduced lightmap size

更新于:2024 年 1 月 2 日 上午 5:19
作者:Neildmac

Structural Update 1
- Major design changes to the north and west sides of the centre building, with the kitchen, dining area, living room, basement, office area and some select hallways featuring all new models and structure
- The hack system nodes have been changed to a new set of names to reflect each area more accurately with some changes to the timings of each for balance
Alpha -> North, and has gained a new node on the upper level in the east bedroom.
Beta -> West
Gamma-> Games
Delta -> East
Epsilon -> Roof
Zeta -> Service
- Reflection probes will be all the more accurate now after the models for walls and floors have both been split into subsections
- Intruders now spawn with binoculars by default and Guards have some additions to their spawn room
- The fish tank now has some actual plants in it.

更新于:2023 年 9 月 30 日 上午 10:47

Cellar update
Fixed doors, and their doory surroundings.
Widespread changes to the lighting as I practically had to restart it all.
Reflection probes in certain areas.
Expanded the zeppelin carriage section since it was easy to fall on one of the ziplines.
Minor updates to the security room and its surroundings, including adding a hack monitor that shows hack attempts, and the node status
Added purpose to the cellar room on the service level with all new props and objects to spritz up the place
Added a meme.
Added a server room internal button to open from the inside. Geoff is no longer trapped.
Updated the mural design and animation and fixed the mural animation visual to actually be open.

更新于:2023 年 9 月 22 日 下午 12:33

Crates and Grates Update
The service area one way is now a one way nudge zone to keep people from fusing with the ceiling.
Sounds have been added for city ambience and the zeppelin engines so that the voices in your head can be ignored.
Lights have been added for the curved staircase as people needed to not run into walls.
Crates.
Zeppelin propellers now spin as they should to keep the zeppelin in place and not just float off.
Security glass texture has been replaced due to the prior texture not repeating properly. Its a little present for the people behind to not be shot by you.
Crates.
Guard spawn has moved. Moving truck not included.
Curved staircase lower sections now have plywood boards blocking the view of shooting a barrel.
Elevator safety was abysmal, so doors have been added to levels and the elevator itself.
Lower staircase was missing a ceiling, and is no longer missing a ceiling.
Vent grates have been added to all places where they should have been.
Added a fish tank to one of the ground level hallways. Fish are not included. Another map might be.
Pickups have been added throughout the map. Put downs available with discretion.
More crates.
A lower limit Deathzone has been added to the map. It can be disabled with a hidden keypad.

更新于:2023 年 9 月 15 日 下午 2:42

Hack Update
Added hack system, intruder spawn purge, teleports to surrounding buildings for intruders, crane plank physics, advanced materials and more!

更新于:2023 年 9 月 11 日 下午 12:58

Blender Edition update

更新于:2020 年 4 月 10 日 上午 9:47

V1.0 (Technically) Reupload of Legacy version