Europa Universalis IV

Europa Universalis IV

Difficulty & AI ( outdated )
48개 중 11~20개 표시 중
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업데이트: 2020년 7월 27일 오전 1시 43분

업데이트: 2020년 7월 21일 오전 11시 22분

Revolution disasters and Hegemon adjustments, trying to fix or at least contain some of the bugs here.
Adding rebels related event to prevent AI from being stuck in endless wars.
Reducing Ottoman's Age bonus from 33% to 25% siege ability.
More effective fix to AI loans repayment priority.
Minor AI adjustments.
Loosening restrictions on idea groups for AI.
Adding comments, localization, fixing errors.

업데이트: 2020년 7월 18일 오후 12시 13분

Integrating new more efficient Dev-Click. Big thanks to LoStack for implementing it. (https://github.com/stackpoint/Dev-Click)
Increased AI priority for repaying loans by 500 times.
Making AI a bit better at managing Governing Capacity.
Added AI events that disbands Mercenary Companies. ( Temporary workaround )
War Enthusiasm changes, secondary participants are affected by balance of forces.
Limiting Estate privileges that give 5 loans, to 3 loans, disabling it during bankruptcy.
Various small AI adjustments.
Adding missing English localisation.

업데이트: 2020년 7월 15일 오전 12시 26분

업데이트: 2020년 7월 11일 오전 6시 04분

Small fix to AI scoring for repaying loans

업데이트: 2020년 6월 23일 오전 6시 03분

Fixes
Moved Fort from Yanbu to Medina

업데이트: 2020년 6월 21일 오후 2시 25분

Rampart fix
Adjusted AI value for State House

업데이트: 2020년 6월 20일 오후 2시 46분

Adjusting climate & terrain in Siberia and Manchuria. ( I was really bored )
Increased priority for Soldiers Household significantly.

업데이트: 2020년 6월 17일 오전 8시 33분

Added Trade Center to Paris, moved fort from Chartres to Paris.
Nerfed Land limit from quantity to 33%, for performance and balance reasons.
Getting Coal should automatically delete existing manufactory.
Expanded AI dev click to prioritize gold provinces in the beginning of the game. Limited to 9 production.
Ramparts and State House no longer considered as manufactries. Both have limit per state and no bonus.
Fix to AI economy.
Various small AI fixes.

Light reform growth penalties for Tribes and Nomads.
Fixes to AI logic.

업데이트: 2020년 6월 14일 오전 12시 43분

Experimenting with War enthusiasm, only works on hard and very hard right now.
Various fixes.